Category Archives: 2 ENGAGE

Why Brands Need Personality to Thrive Online

For two years, President Barack Obama has inadvertently conducted a fascinating marketing experiment on how brands communicate in the digital realm. Since assuming office, he has regularly posted online videos to reach his constituents, but he has done so on … Continue reading

Book Launch! The Network Is Your Customer

Yesterday we celebrated the publication by Yale University Press of my new book, “The Network Is Your Customer: 5 Strategies to Thrive in a Digital Age.” The New York book launch was presented by Columbia Business School’s Center on Global … Continue reading

Five Strategies for Business Growth in a World of Customer Networks

In a world awash in digital technologies, customers have changed. From our smartphones to our social networks, today’s digital tools link all of us in a web of constant interaction that is changing our relationships to each other, and to … Continue reading

3D Printing: Coming to a Niche Product Near You

One of the most exciting digital technologies that is starting to reinvent established business practices is 3D printing. A wave of new companies like Freedom of Creation and Bespoke Prosthetics are applying this technology to the custom manufacturing of everything … Continue reading

Lessons from Old Spice Guy for Big Consumer Brands

Last week, the ad world was abuzz over the shockingly smart Old Spice digital campaign by Wieden & Kennedy (the mad men who taught Nike to “just do it”). The brand’s series of 186 “video responses,” posted to its YouTube … Continue reading

iPad Dreams and the Delusions of Big Media

So far, the iPad is starting to look like a breakaway success. With the first million units sold in 28 days (the iPhone took 74 days to achieve that), the shiny tablet computer seems to have won the hearts of … Continue reading

Diabetes, the Videogame

A new videogame that helps kids with diabetes measure their glucose levels is about to launch in the US, thanks to a partnership between the health care giant Bayer and Nintendo. Bayer bought the invention, called Didget, from inventor Paul … Continue reading

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